AI Insights · Timothy · October 2024
Top 5 Hidden Objects Games on Android in Guatemala: Q3 2024 Performance Review
Explore the performance of top Hidden Objects games on Android in Guatemala during Q3 2024, featuring trends in downloads, revenue, and active users.
In the third quarter of 2024, the Hidden Objects game category on the Android platform in Guatemala showcased diverse performance trends across the top five applications. Data from Sensor Tower provides an insightful look into the weekly metrics for these games.
Find the Alien - Alien Game by MOONEE PUBLISHING LTD saw an impressive rise in weekly downloads, starting at around 2.4K in early July and peaking at 6.7K in mid-September. The weekly active users consistently increased, beginning the quarter at approximately 96K and reaching 123K by the end of September. Although the game recorded minimal revenue, with a peak of $9 in late September, it maintained strong engagement.
Find Differences Search & Spot from Yolo Game Studios experienced fluctuating download numbers, with a significant increase in early August reaching over 4K. Active user numbers mirrored this trend, rising to about 5.3K at the quarter's end. The game, however, did not generate any revenue during this period.
Hidden Objects - The Journey by SayGames Ltd showed a declining trend in downloads, starting at 3.3K in July and dropping to below 700 by September's end. Despite this, active users showed a late-quarter resurgence, climbing from 5.3K in early September to 7.6K by the end of the month. Revenue was negligible, with a brief spike in early August to $28.
Find the Alien 2, also from MOONEE PUBLISHING LTD, had a declining download trend, with numbers starting at 760 in July and dropping to 434 by the end of September. However, active users remained relatively stable, fluctuating between 32K and 35K throughout the quarter, despite no revenue generation.
Finally, Spot the Difference: Find out! by CASUAL AZUR GAMES recorded modest download numbers, peaking at 1.5K in late August before declining to 441 by September's close. Active users reached a peak of 3.9K in mid-August but decreased to approximately 2K by the end of the quarter. The game recorded no revenue during this period.
For more detailed insights and analytics, visit Sensor Tower.